S_ZComp

Layers a source input over or under a second source input based on the difference of two depth images. The DepthA input should be a 'z' depth image corresponding to the objects in the first input, and DepthB should be a 'z' depth image corresponding to the objects in the second input.

In the Sapphire Composite effects submenu.


Inputs:

SourceA:  The first input image.

SourceB:  The second input image.

DepthA:  The depth image corresponding to the objects in SourceA

DepthB:  The depth image corresponding to the objects in SourceB
        

Parameters:

Anti Alias:   Default: 0,  Range: 0 or greater.
The amount of depth difference over which to interpolate the source inputs instead of taking just the closer one. Specified as a fraction of the entire depth range: 0 does no antialiasing, 1 interpolates over the entire depth range.

Invert Z:   Check-box,  Default: off.
Normally larger depth values (white) are treated as farther away and smaller values (black) are treated as near. When this is enabled, these depth values are reversed.


See Also:

ZFogLinear
ZFogExponential
ZBlur
Sapphire Plug-ins Introduction


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