ZFogLinear
In the S_ZFog Plugin.
Mixes a fog color into the source clip using depth
values from a ZBuffer input. The fog amount varies linearly between
Fog Near and Fog Far depending on the depth.
Inputs:
-
Source: The clip to be processed.
-
ZBuffer: The input clip containing depth values for each Source
pixel. These values should be in the range of black to white, and
it is best if not anti-aliased. Normally black corresponds to the
farthest objects and white to the nearest, though this can be
adjusted using Z Buffer parameter.
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