Temporal: TimeSlice

In the S_Temporal Plugin.

Divides the output frame into slices, where each slice receives a different frame from the source clip. An example use of this effect might be to make a turning object twist into a helix shape instead of rigidly rotating. The slices are oriented depending on Slice Direction, and receive relative frame numbers between plus and minus half of Slice Number. For example if the current frame number is 30, Slice Direction is 90 degrees, Slice Number is 12, and Frame Offset is 0, the result will consist of horizontal slices containing approximately frames 30-6 to 30+6 from bottom to top.

Inputs:

Source:  The input to process. In Batch, it is recommended that this input be a clip of frames rather than another node.
        

Parameters:

Slice Direction:   Default: 90,  Range: any.
The orientation of the slices, in counter-clockwise degrees. If this is 0 the slices will go from left to right. If it is -90 they will go from top to bottom. This parameter can be adjusted using the Slice Widget.

Slice Number:   Default: 12,  Range: 0 to 500.
The number of time slices to slice the frame into. This parameter can be adjusted using the Slice Widget.

Frame Offset:   Default: 0,  Range: -100 to 100.
Shifts all frame numbers in time that the slices receive. This parameter can be adjusted using the Slice Widget.

Interp Frames:   Check-box,  Default: off.
Selects the method to use for non-integer frame number references. If disabled, the nearest integer frame number is used with no interpolation, which usually gives visible edges between the time slices. If enabled, a weighted interpolation is performed between the two nearest integer frame numbers, which smooths the results between the time slices.

See general info for: Res, Redraw, Undo, Load Defaults, Crop, Add Noise, and Use Gamma.


See Also:

GetFrame
TimeWarpRGB
MotionDetect
FreezeFrame
JitterFrames
RandomEdits
ReverseEdits
ReverseClip
TimeDisplace
Sapphire Plug-ins Introduction


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