TextureMoireComp

In the S_TexturesComp Plugin.

Creates an abstract Moire texture by adding together two patterns of concentric rings, then combines the texture with a background clip.

Inputs:

Back:  The clip to combine the texture image with. This may be ignored if the Combine option is set to Texture Only, but the output clip will default to the same length as this clip.
        

Parameters:

A Center:   X & Y,   Default: [-0.1 -0.1],  Range: any.
The center location of the A ring pattern. This parameter can be adjusted using the A Center Widget.

B Center:   X & Y,   Default: [0.1 0.1],  Range: any.
The center location of the B ring pattern. This parameter can be adjusted using the B Center Widget.

Phase Start:   Default: 0,  Range: any.
The phase of the ring patterns. Increase to shift outwards from the centers, or decrease to shift inwards toward the centers. The phase parameters are relative to the period of the rings (1/frequency) so changing any by exactly 1 should give the same result again.

Phase Speed:   Default: 1,  Range: any.
The automatic change in phase, per second.

Saturation:   Default: 1,  Range: 0 or greater.
Scales the color saturation. Increase for more intense colors. Set to 0 for monochrome.

Frequency:   Default: 20,  Range: 0.5 or greater.
The frequency of the rings. Increase for more and smaller rings, or decrease for fewer larger rings.

Phase Red:   Default: 0.2,  Range: any.
Shifts the ring phases for the red color channel only.

Phase Green:   Default: 0.1,  Range: any.
Shifts the ring phases for the green color channel only.

Phase Blue:   Default: 0,  Range: any.
Shifts the ring phases for the blue color channel only.

Moire Phase:   Default: 0,  Range: any.
The relative start phase of the two ring patterns. Shifts the A ring pattern out and the B ring pattern in by the same amount, causing changes in the moire pattern itself.

Moire Speed:   Default: 1,  Range: any.
Automatic change per second in the relative phase of the two ring patterns.

Brightness1:   Default: 1,  Range: 0 or greater.
Scales the brightness of Color1. Increase for more contrast.

Color1:   Default rgb: [1 1 1].
The color of the 'brighter' parts of the texture. The colors of the result are determined by an interpolation between Color0 and Color1.

Color0:   Default rgb: [0 0 0].
The color of the 'darker' parts of the texture.

Offset0:   Default: 0,  Range: any.
Adds this value to color0. Decrease to a negative value for more contrast.

Combine:   Popup menu,  Default: Screen.
Determines how the texture is combined with the Background.
Texture Only:  gives only the texture image with no Background.
Mult:  the texture is multiplied by the Background.
Add:  the texture is added to the Background.
Screen:  the texture is blended with the Background using a screen operation.
Difference:  the result is the difference between the texture and Background.
Overlay:  the texture is combined with the Background using an overlay function.

Scale Back:   Default: 1,  Range: any,  Shared.
The background brightness is scaled by this value before being combined with the texture.

Params2:

A Brightness:   Default: 1,  Range: 0 or greater.
Scales the brightness of the A ring pattern. Set this to zero to disable and view only the B rings.

A Rel Width:   Default: 1,  Range: 0.2 or greater.
The relative horizontal size of the A ring pattern. Increase for wider ring shapes, decrease for taller ones.

A Rel Freq:   Default: 1,  Range: 0.1 or greater.
Scales the ring frequencies of the A ring pattern.

A Rotate:   Default: 0,  Range: any.
Rotation in degrees of the A ring pattern. Note that this will have no effect when A Rel Width is 1.

A Color:   Default rgb: [0.5 0.5 0.5].
Scales the color of the A ring pattern.

B Color:   Default rgb: [0.5 0.5 0.5].
Scales the color of the B ring pattern.

B Brightness:   Default: 1,  Range: 0 or greater.
Scales the brightness of the B ring pattern. Set this to zero to disable and view only the A rings.

B Rel Width:   Default: 1,  Range: 0.2 or greater.
The relative horizontal size of the B ring pattern. Increase for wider ring shapes, decrease for taller ones.

B Rel Freq:   Default: 1,  Range: 0.1 or greater.
Scales the ring frequencies of the B ring pattern.

B Rotate:   Default: 0,  Range: any.
Rotation in degrees of the B ring pattern. Note that this will have no effect when A Rel Width is 1.

Rel Freq Red:   Default: 1,  Range: 0.1 or greater.
Scales the ring frequencies for the red color channel only.

Rel Freq Green:   Default: 1,  Range: 0.1 or greater.
Scales the ring frequencies for the green color channel only.

Rel Freq Blue:   Default: 1,  Range: 0.1 or greater.
Scales the ring frequencies for the blue color channel only.

Double Space Rings:   Popup YES-NO,  Default: No.
If checked, every other ring is negative giving a double spaced look. If unchecked, the absolute value of the wave form is used which gives twice as many visible rings.

See general info for: Res, On Fields, Redraw, Undo, Load Defaults, Crop, Add Noise, and Use Gamma.


See Also:

TextureFoldedComp
TextureWeaveComp
TexturePlasmaComp
TextureNoiseEmbossCmp
TextureNoisePaintComp
TextureSpotsComp
TextureCellsComp
TextureChromaSpiralCmp
TextureTilesComp
TextureNeuronsComp
TextureLoopsComp
TextureFluxComp
TextureMoire
WipeRings
Sapphire Plug-ins Introduction


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