RaysMaskCompGenerates beams of light emitting from the bright areas of the source clip. The ray colors are scaled by the Mask input. The rays and the source clip are composited over the background. Lower the Threshold parameter to generate rays from more areas or raise it to generate rays from only the brightest areas. Set the Rays Res parameter to 1/2 for faster rendering with slightly softer rays.Inputs:
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Rays RaysMask RaysComp |
EdgeRays Streaks BlurMotion WarpChroma EdgeDetect Glow | Sapphire Plug-ins Introduction |
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