RaysMaskGenerates beams of light emitting from the bright areas of the source clip. The ray colors are scaled by the Mask input. Lower the Threshold parameter to generate rays from more areas or raise it to generate rays from only the brightest areas. Set the Rays Res parameter to 1/2 for faster rendering with slightly softer rays.Inputs:
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Rays RaysComp RaysMaskComp |
EdgeRays Streaks BlurMotion WarpChroma EdgeDetect Glow | Sapphire Plug-ins Introduction |
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