MosaicMask

Generates a pixelated version of the source clip. This is similar to Mosaic but a Mask input specifies which areas of the Source are to be pixelated.

Inputs:

Source:  The clip to be processed.

Mask:  The effect is applied only at Source areas specified by this Mask input. For gray values in the mask, the pixel blocks are mixed with the original source such that the blocks fade but remain whole. Only the red channel of this input is used. The mask can optionally be blurred or inverted using the Blur Mask or Invert Mask parameters.
        

Parameters:

Pixel Frequency:   Default: 40,  Range: 1 or greater.
The frequency of the pixel blocks. Increase for more numerous, smaller pixels.

Pixel Rel Height:   Default: 1,  Range: 0.01 or greater.
The relative height of the pixel blocks. Increase for taller blocks, decrease for wider ones.

Pixel Shift:   X & Y,   Default: [0 0],  Range: any.
The translation of the pixel pattern.

Smooth Colors:   Default: 0,  Range: 0 or greater.
Blurs the source before pixelating. Increase to cause the colors of nearby pixel blocks to be more consistent, and less flickery over time.

Blur Mask:   Default: 0,  Range: 0 or greater.
Blurs the Mask input by this amount before using. This can provide a smoother transition between the masked and unmasked areas.

Invert Mask:   Check-box,  Default: off.
If enabled, inverts the mask input so the effect is applied to areas where the Mask is black instead of white.

Wrap:   X & Y,  Popup menu,  Default: [REFLECT REFLECT].
Determines the method for accessing outside the borders of the source image.
NO:  gives black beyond the borders.
TILE:  repeats a copy of the image.
REFLECT:  repeats a mirrored copy. Edges are often less visible with this method.

See general info for: Res, On Fields, Redraw, Undo, Load Defaults, Crop, Add Noise, and Use Gamma.


See Also:

Mosaic
VanGogh
Sketch
HalfTone
HalfToneColor
Etching
ScanLines
FlysEyeHex
JpegDamage
Sapphire Plug-ins Introduction


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