ColorOps: DuoTone

In the S_ColorOps Plugin.

Performs an interpolation between two specified colors using the brightness of the source clip.

Inputs:

Source:  The clip to be processed.
        

Parameters:

Threshold:   Default: 0.5,  Range: any.
The source brightness value to use as the mid-point of the color interpolation. This is often a middle gray around 0.5.

Softness:   Default: 1,  Range: 0.001 or greater.
The source brightness distance over which to perform the Color0 to Color1 interpolation. Decrease for sharper transitions between the two colors.

Color1:   Default rgb: [1 0.9 0.8].
The color to use at the brighter source regions.

Color0:   Default rgb: [0 0 0.2].
The color to use at the darker source regions.

Invert:   Check-box,  Default: off.
If enabled, the resulting texture colors are inverted. This is similar to swapping Color0 and Color1.

See general info for: Res, On Fields, Redraw, Undo, Load Defaults, Crop, Add Noise, and Use Gamma.


See Also:

HueSatBright
Monochrome
ClampChroma
PseudoColor
TriTone
QuadTone
Tint
Threshold
Hotspots
Gamma
Solarize
ChannelSwitcher
ShowBadColors
Invert
Sapphire Plug-ins Introduction


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