DogVision

Generates a dual color-channel version of the input image, as might be perceived by the limited color vision system of dogs. Humans have three color receptors (for red, green, and blue) while dogs have only two receptors (for yellow and blue).

Inputs:

Source:  The clip to be processed.
        

Parameters:

Channels:   Popup menu,  Default: Yellow-Blue.
Selects which two complementary color channels to use.
Yellow-Blue:  the result is made using yellow and blue.
Cyan-Red:  the result is made using cyan and red.
Magenta-Green:  the result is made using magenta and purple.

Rotate Channels:   Default: 0,  Range: any.
Allows hue shifting the two color channels selected above. Note that when this is non-zero, the channels may no longer match the name selected.

Blur Channel1:   Default: 0,  Range: 0 or greater.
Smooths the first color channel by this amount.

Blur Channel2:   Default: 0,  Range: 0 or greater.
Smooths the second color channel by this amount.

Weight Source R:   Default: 1,  Range: any.
Scales the red of the input clip before processing.

Weight Source G:   Default: 1,  Range: any.
Scales the green of the input clip before processing.

Weight Source B:   Default: 1,  Range: any.
Scales the blue of the input clip before processing.

Mix Original:   Default: 0,  Range: any.
Interpolates between the 2-color result and the original source. Set this to 1 for the original, or use negative values to exaggerate the dog vision effect.

Brightness:   Default: 1,  Range: 0 or greater.
Scales the brightness of the result.

Offset Darks:   Default: 0,  Range: any.
Adds this gray value to the darker regions of the result. This can be negative to increase contrast.

Saturation:   Default: 1,  Range: any.
Scales the color saturation. Increase for more intense colors. Set to 0 for monochrome.

See general info for: Res, On Fields, Redraw, Undo, Load Defaults, Crop, Add Noise, and Use Gamma.


See Also:

HueSatBright
Monochrome
PseudoColor
DuoTone
Tint
Solarize
Sapphire Plug-ins Introduction


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