DissolveLensFlare

In the S_Dissolves Plugin.

Transitions between two input clips using an animated lens flare. The clips dissolve into each other, while a lens flare moves along a straight line. The lens flare grows and shrinks over the duration of the effect. The Dissolve Amt parameter should be animated to control the transition speed.

Inputs:

From:  Starts the transition with this clip.

To:  Ends the transition with this clip.
        

Parameters:

Dissolve Amt:   AutoTransition,  Default: 0,  Range: -0.5 to 1.5,  Shared.
The transition ratio between the From and To inputs. A value of 0 gives only the From input and a value of 1 gives only the To input. By default this parameter automatically animates from 0 to 1 to perform a complete transition.

Dissolve Speed:   Default: 3,  Range: 1 or greater.
The speed of the dissolve between the From and To clips. When set to 1, the dissolve takes place over the entire duration of the effect. When set higher, the dissolve is shorter, although the lens flare still changes size and brightness over the entire duration. Setting this to 10 can make the transition snappier and more like a flash-frame cut.

Hotspot Center:   X & Y,   Default: [360 243],  Range: any.
The location through which the brightest spot of the flare passes at the center of the transition.

Hotspot Speed:   Default: 1,  Range: 0 to 2.
The speed at which the flare sweeps across the screen. Set this to zero to make the lens flare grow and shrink in place.

Hotspot Angle:   Default: -25,  Range: any.
The angle at which the flare sweeps across the screen.

Pivot:   X & Y,   Default: [0 0],  Range: any.
The elements of the flare will be in a line between the Hotspot and the Pivot locations. The Pivot is in screen coordinates relative to the center of the frame.

Rel Heights:   Default: 1,  Range: 0 or greater.
Scales the vertical dimension of all the flare elements, making them elliptical instead of circular. This can also be adjusted using the Scale Widths Widget.

Rays Rotate:   Default: 0,  Range: any.
Rotates the ray elements of the lens flare, if any, in counter-clockwise degrees.

Lens:   Popup menu,  Default: 50 300mm Zoom.
The type of lens flare to apply. Custom lens flare types can also be made, or existing types modified, by editing the "s_lensflares.text" file.
50 300mm Zoom:  hotspot with ray cluster, red glow and red ring, and many other elements.
35mm Prime:  hotspot with ray cluster, red glow and red ring, and a few other elements.
105mm Prime:  hotspot with ray cluster, blue ring, blue glow, and other elements.
Anamorphic 1:  horizontal blue rays, diagonal blue ray, red glow and red ring.
Anamorphic 2:  horizontal blue rays and red glow.
Anamorphic Blue:  horizontal and diagonal blue rays with hexagonal blue/white glow.
Rays Only:  ray cluster with no other flare elements.
Rays Only 2:  ray cluster like 105mm_prime, but with no other flare elements.
Rays Only 3:  ray cluster like anamorphic1, but with no other flare elements.
Simple Hex:  four simple red and blue hexagon elements.
Blue Star Burst:  many long blue rays with a white-hot center and various reflection elements.
Orange Rays 6:  orange star with six rays and other elements.
California Sun:  yellow-orange hotspot with long soft double rays and reflection ring.
Space Telescope:  four pointed star with halo.
Red Laser:  intense red rays.
DVcam Vertical:  vertical CCD burnout effect.
White Sun:  white cluster of many rays with a rainbow reflection.
Hex Reflections:  bright center and rays with many blue-green reflection elements.
Diffraction Star:  six pointed white star with rainbow colored rays for a diffraction look.
Diffraction Rays:  white star with many rainbow diffraction rays.
Diffraction Rings:  multiple rings of textured rainbows around a hotspot.
Chroma Ring:  textured rainbow ring that scales with distance between hotspot and pivot.
Chroma Arc:  textured rainbow arc that scales with distance between hotspot and pivot.
Chroma Arc 2:  double rainbow arcs that scale with distance between hotspot and pivot.
Glint Rays:  similar to the default settings of Glint.

Combine:   Popup menu,  Default: Screen.
Determines how the flare image is combined with the Background.
Screen:  performs a blend function which can help prevent overly bright results.
Add:  causes the flare image to be added to the background.

Flare Brightness:   Default: 8,  Range: 0 or greater.
The maximum brightness of the flare at the center of the transition.

Flare Fade:   Default: 1,  Range: 0 to 1.
The fraction by which the brightness is reduced at the beginning and end of the transition.

Flare Width:   Default: 2.5,  Range: 0 or greater.
The maximum width of the flare at the center of the transition.

Flare Shrink:   Default: 0.5,  Range: 0 to 1.
The fraction by which the flare width is reduced at the beginning and end of the transition.

Tint Bg Whites:   Check-box,  Default: off.
If this is enabled, the chroma of the flare is added only after the result is clamped to the maximum brightness. This allows the color of the flare image to still be visible even over bright white backgrounds. For the majority of backgrounds there will be no observable difference.

Params2:

These parameters allow further adjustment of the hotspot, and enabling of the screen interface widgets.

Gamma:   Default: 1,  Range: 0 or greater.
Increasing gamma brightens the flare, and especially boosts the darker elements.

Saturation:   Default: 1,  Range: any.
Scales the color saturation of the flare elements. Increase for more intense colors. Set to 0 for a monochrome lens flare.

Hue Shift:   Default: 0,  Range: any.
Shifts the hue of the flare, in revolutions from red to green to blue to red.

Blur Flare:   Default: 0,  Range: 0 or greater.
If positive, the flare image is blurred by this amount before being combined with the background.

Color:   Default rgb: [1 1 1].
Scales the color of all flare elements.

Hotspot Color:   Default rgb: [1 1 1].
Scales the color of the hotspot elements only.

Other Color:   Default rgb: [1 1 1].
Scales the color of all flare elements that are NOT at the hotspot location.

Hotspot Bright:   Default: 1,  Range: 0 or greater.
Scales the brightness of the hotspot elements only.

Rays Brightness:   Default: 1,  Range: 0 or greater.
Scales the brightness of the ray elements only.

Other Brightness:   Default: 1,  Range: 0 or greater.
Scales the brightness of all flare elements that are NOT at the hotspot location.

Scale Source:   Default: 1,  Range: 0 or greater.
Scales the brightness of the source clip before combining with the flare. If 0, the result will contain only the flare image over black.

Params3:

Rays Num Scale:   Default: 1,  Range: 0 or greater.
Increases or decreases the number of rays.

Rays Length:   Default: 1,  Range: 0 or greater.
Adjusts the length of the rays without changing their thickness, or changing the size of the other flare elements.

Rays Thickness:   Default: 1,  Range: 0 or greater.
Adjusts the thickness of the individual rays within the flare.

Other Width:   Default: 1,  Range: 0 or greater.
Scales the width of all flare elements that are NOT at the hotspot location.

See general info for: Res, On Fields, Redraw, Undo, Load Defaults, Crop, Add Noise, and Use Gamma.


See Also:

Dissolve
DissolveBlur
DissolveBubble
DissolveClouds
DissolveDefocus
DissolveDiffuse
DissolveDistort
DissolveEdgeRays
DissolveFilm
DissolveGlint
DissolveGlintRainbow
DissolveGlow
DissolveLuma
DissolvePixelate
DissolvePuddle
DissolveSpeckle
DissolveStatic
DissolveTiles
DissolveVortex
DissolveWaves
LensFlare
Sapphire Plug-ins Introduction


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