BlurDirectional

In the S_Blurs Plugin.

Blurs the source clip in a given direction using a gaussian, triangle, or box filter. It can also blur each channel by different amounts.

Inputs:

Source:  The clip to be processed.
        

Parameters:

Angle:   Default: 45,  Range: any.
The direction of the blur. An angle of 0 produces a horizontal blur, and an angle of 90 produces a vertical blur. This parameter can be adjusted using the Angle Widget.

Blur Amount:   Default: 0.5,  Range: 0 or greater.
Scales the width of the blur. This parameter can be adjusted using the Blur Amount Widget.

Blur Red:   Default: 1,  Range: 0 or greater.
The blur width of the red channel, relative to Blur Amount.

Blur Green:   Default: 1,  Range: 0 or greater.
The blur width of the green channel, relative to Blur Amount.

Blur Blue:   Default: 1,  Range: 0 or greater.
The blur width of the blue channel, relative to Blur Amount.

Filter:   Popup menu,  Default: GAUSS.
The type of convolution filter to blur with.
BOX:  uses a rectangular shaped filter.
TRIANGLE:  smoother, uses a pyramid shaped filter.
GAUSS:  smoothest, uses a gaussian shaped filter.

Bias:   Default: 0.5,  Range: 0 to 1.
Varies the weight of the pixels along the path of the blur, which gives the appearance of trails or streaks in a single direction. A value of 0.5 weights all pixels evenly. A value of 1 causes the weight to increase toward the direction of the blur, while a value of 0 has the opposite effect.

Shift:   Default: 0,  Range: any.
Shifts the image in the direction of the blur. A negative shift amount shifts the image in the opposite direction.

Shift Red:   Default: 0,  Range: any.
Additional amount to shift the red color channel.

Shift Green:   Default: 0,  Range: any.
Additional amount to shift the green color channel.

Shift Blue:   Default: 0,  Range: any.
Additional amount to shift the blue color channel.

Edge Mode:   Popup menu,  Default: REFLECT.
Determines the behavior when accessing areas outside the source image.
BLACK:  Areas outside the source image are treated as black, which can produce dark areas around the edges of the image. Select this for fastest rendering.
REPEAT:  Repeats the last pixel outside the border of the image.
REFLECT:  Reflects the image outside the border.

Scale Result:   Default: 1,  Range: 0 or greater.
Scales the brightness of the result.

Offset Darks:   Default: 0,  Range: any.
Adds this gray value to the darker regions of the result. This can be negative to increase contrast.

Mix With Source:   Default: 0,  Range: 0 to 1.
Interpolates between the blurred result (0) and the original source (1). 0.1 can give a nice misty effect since it mixes only a little of the source in.

See general info for: Res, On Fields, Redraw, Undo, Load Defaults, Crop, Add Noise, and Use Gamma.


See Also:

Blur
BlurMonochrome
BlurChannels
BlurChroma
BlurDirectionalMask
RackDefocus
DefocusPrism
EdgeBlur
BandPass
BlurMotion
Sapphire Plug-ins Introduction


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