S_Rays
Generates beams of light emitting from the bright areas of
the source clip. Lower the Threshold parameter to generate rays from
more areas or raise it to generate rays from only the brightest
areas. Set the Rays Res parameter to 1/2 for faster rendering with
slightly softer rays.
In the Sapphire Lighting effects submenu.
Inputs:
-
Source: The clip to be processed.
-
Background: Optional. The clip to use as background.
-
Mask: Optional. If provided, the ray colors are scaled by this
input. A monochrome mask can be used to choose a subset of areas
that will generate rays. If the Mask Type is set to
Color, a color mask input can be used to selectively adjust
the ray colors in different regions. This input can optionally be
blurred or inverted using the Blur Mask or Invert Mask parameters.
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