Trail generation using optical flow based motion estimation. Lines are drawn along the motion paths derived.
Direct:Calculates the flow fields and draws the trails.Image (List Box Options: Full Frame | NTSC Fields | NTSC Fields (Rev) | PAL Fields | PAL Fields (Rev), Default: Full Frame)
Direct and Save Flows: Calculates the flows, saves them to disk and draws the trails,
Only Save Flows: Calculates the flows and saves them to disk. No trails are drawn,
Reuse Flows: Reads saved flows back from disk and draws the trails.
Setup Matte: Play with the liuminance of the matte clip to define zones where trails will be drawn.
Note: Currently all the saved flows are put into a fixed location with a fixed name.
Windows:The location is S6_HOME_DIR\SpeedSix\flow_store\flowa_<4digit_number>.ts6
The usual value of S6_HOME_DIR is C:\Program files\SpeedSix
Linux or Irix: The location is S6_HOME_DIR/SpeedSix/flow_store/flowa_<4digit_number>.ts6
The usual value of S6_HOME_DIR is /usr/local/SpeedSix
This specifies whether the images in the input sequence are frame based or fields based. If they are fields based (interlaced), it also specifies the field order (based on the TV system type). Output images will be frame or field based to match the input image type as selected here.Luminance Low (Number Min: 0.0, Max: 1.0, Default: 0.8)
Full Frame: Images are not interlaced. This is the case with film and progressive video formats (and is, of course, the One True and Proper Way).
NTSC Fields: Images are interlaced, with fields in the normal order for the NTSC television standard.
NTSC Field (Rev): Images are interlaced, with fields the other way around from the normal order for the NTSC television standard.
PAL Fields: Images are interlaced, with fields in the normal order for the PAL television standard.
PAL Fields (Rev): Images are interlaced, with fields the other way around from the normal order for the PAL television standard.
Note: "PAL" and NTSC" don't necessarily imply anything about the image resolution in this case.
Resolution at which to compute optical flow. The basic algorithm used by TrailLive System is optical flow. This treats brightness in an image as it it were a sort of fluid (like water), and it tries to see in which direction the brightness has flowed out of each pixel from one input frame to the next. To capture big motions, it does this on a "pyramid" of image resolutions, starting from the very small and refining the estimates up to a fairly high resolution (potentially the full image resolution). The maximum image resolution it will use for this pyramid is called the Flow Resolution.Show Vectors (List Box Options: None | Forward | Backward | Both, Default: None)
Note: This not the resolution at which your result images are computed!
None: Motion vectors will not be drawn.
Forward: Draw forward motion vectors (from the earlier image of a pair to the later).
Backward: Draw backward motion vectors (from the later image of a pair to the earlier).
Both: Draw the forward and backward motion vectors.