SpeedSix.Ripple (Discreet Box4)
PURPOSE
Simulates the movement of two planes of water waves at right angles to one another, and distorts an input clip as viewed through the water. The refraction due to the wavy water surface is simulated.
INPUT CLIPS
1: Clip to Ripple
2: Matte
: Modulate the intensity of the ripples by the luminance of the matte clip. Useful for limiting the rippling area.
Ripple CONTROL PAGE
X Amp (Number Min: 0.0, Max: 100.0, Default: 20.0)
Wave amplitude [height] in X direction.
Y Amp (Number Min: 0.0, Max: 100.0, Default: 20.0)
Wave amplitude [height] in Y direction.
FillMode (List Box Options: EdgeDup | Black | Wrap, Default: EdgeDup)
What to use when the ripple needs information from outside the image area.
EdgeDup: the nearest edge of the input image is used.
Black: the output image areas are filled with black.
Wrap: the input image is treated, as if it were an infinitely repeating tiling of the actual input image.
X Freq (Number Min: 0.0, Max: 100.0, Default: 4.0)
How many ripples in X.
Y Freq (Number Min: 0.0, Max: 100.0, Default: 4.0)
How many ripples in Y.
Refract Index (Number Min: 1.0, Max: 10.0, Default: 1.45)
The density of the refractive medium.
X Phase (Number Min: 0.0, Max: 100.0, Default: 0.0)
Horizontal motion
Y Phase (Number Min: 0.0, Max: 100, Default: 0.0)
Vertical motion
ChromaticAb (Number Min: 0.0, Max: 200.0, Default: 0.0)
Interesting colour anomalies caused by diverging the RGB channels when refracting the light.
Use Matte (Checkbox Default: Off)
Modulate the effect by the intensity of the Matte control clip.
Invert Matte (Checkbox Default: Off)
Invert intensity of the Matte control clip.
Light CONTROL PAGE
Lighting (Checkbox Default: Off)
Turn on the lighting effects.
Light (Position Default: 0.5, 0.5)
The XY light position.
LightZ (Number Min: 0.05, Max: 5.0, Default: 0.5)
Light in Z defining the angle at which the light strikes the surface..
Light Bright (Number Min: 0.0, Max: 200.0, Default: 100.0)
The brightness of the light when turned on.
Gloss (Number Min: 1.0, Max: 1000.0, Default: 45.0)
How shiny the surface is.
Contrast (Number Min: 0.0, Max: 100.0, Default: 100.0)
Controls the relative brightness of the specular highlights and the input image refracted through the wave surface. At 100.0, the image is at full brightness.
Light Colour (Colour Box Default: white)
The colour of the light.